Digital creativity

Workshop-Drawing with Tinkercad

Drawing Tinkercad

In today's educational landscape, the role of technology is constantly evolving, and one of the most notable innovations that has made its appearance is 3D design. This revolutionary approach to visual learning has significant benefits for primary education, where it can significantly enhance students' creativity, engagement and understanding. In this workshop, students will get to work with 3D design. To do so, they will use the programme Tinkercad. In groups, students will create their own designs of different subjects such as fantasy vehicles, robots, furniture and much more. By visualising their own designs on tablets, students improve their spatial awareness.
Afterwards, students can look at each other's results and reflect on them.

Key objectives
Students learn to translate their idea into 3D design. This allows them to translate subjects as they perceive them through a digital tool. They gain some knowledge about, and appreciation for, aspects of their environment. They also acquire photographic skills and techniques in an exploratory phase. They also learn to deal with new media, such as tablets and computers. Pupils learn to look differently at their environment as well as improving their sensory perception. (core objectives 54 and 55)



Workshop number: 0041

Target group: Primary school groups 5, 6, 7 and 8

Duration: 90 minutes

Number of participants: 30 pupils

Location: At school


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