Digital creativity

Workshop-Designer tools

Designer tools

Much of today's design process is no longer done with pen and paper. Large parts of it happen in three-dimensional spaces as well as digitally. In this workshop, pupils will design and furnish a virtual house. They will have to think carefully about which parts can be placed where. Their design should be a good combination of aesthetics, colour, form and function. This way, they really learn to design and apply the principle of design thinking. In addition, students should also consider the function that each room has. For example, it is very awkward to put too many kitchen appliances in a bedroom. This new workshop is a real challenge for all levels of secondary education.

Key objectives
Learning to use the medium of video by working with different camera angles, as well as understanding and applying sub-discipline of vlogging. In addition, a sense of composition, storytelling, expression and visual language will be enhanced.
The pupil learns to use visual or auditory means to report on participation in artistic activities, both as a spectator and as a participant. (core objective 51) The pupil learns to reflect orally or in writing on his own work and the work of
others, including that of artists. (core objective 52)



Workshop number: 0052

Target group: VWO / HAVO / VMBO / VSO

Duration: 100 minutes (2 lessons)

Number of participants: 30 pupils

Location: At school


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